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Giant robot

This 3D render was used as a recruitment ad in Edge magazine. Maya was used to model, texture and render the whole scene.

MediEvil 2

These are a sample of the textures sets used in a well-known Sony Computer Entertainment Europe game. Each tile had to be 16 colours or less, and tileable where necessary. All textures were hand drawn in Adobe Photoshop.

C-12

Game concept screens

Game concept screens designed in Adobe Photoshop. All 3D models were designed, modelled and textured in 3D Studio Max.

Game concept sketch

Modelled in 3D Studio Max, and rendered as a solid filled wire-frame. Finished in Adobe Photoshop.