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Featuring the company’s mascot, Verne Troyer, I created this concept for a Bingo promotion. It was used for all promotional materials (email header, promotional listing, animated Flash banner for the Bingo Lobby, etc.).
The final image was created in Adobe Photoshop using bespoke elements (the ribbon, background, badge), a high resolution photograph of Verne and several items from a photo library.
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Using Blender (an excellent open source 3D software suite) I created these gaming reels for a variety of promotional materials. The reels were rendered in isolation which allowed the assets to be used in final compositions. For this project I rendered several different instances of the reels which were provided to other designers to work with.
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These are a sample of the textures sets used in a well-known Sony Computer Entertainment Europe game. Each tile had to be 16 colours or less, and tileable where necessary. All textures were hand drawn in Adobe Photoshop.





























