Superdude
Created in Blender, Superdude is an unfinished project. The character is modelled and rigged in Blender, and also has teeth, gums, tongue and throat cavity, which would allow full facial animation and a wide range of expressions.
Below: Madcap render, the base mesh and the same mesh with subdivision applied.
Below: the armature and a random pose to test how the mesh deforms.
Below, the original sketch on which this character is based.







